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The Balloon – One player would swing in the air facing the stand-up big board, with his/her partner holding him/her by a rope.Sugar Swing – While suspended over the on-the-floor board, one player would use a long pointer to make the matches while his/her partner navigated.Candy Cart – The team in control would wheel around the on-the-floor board on a two-person cart trying to make the matches.The teams (who were stuck together) had to clear the frosting by making matches near it, and then make matches to drop the hazelnut to the bottom of the board. Stuck on You – A hazelnut at the top of the board was surrounded by frosting.
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Once the first player was done, the second player would do the same thing.
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Candy Toss – One member of each team were the throwers and their partners were the swipers.
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Jelly Time – The players on the teams were strapped to candy canes while trying to be the first team to remove 12 jelly squares from the board.In the event of a tie with the same number of matches in the King-sized Challenge, the team who made that number of matches and got to the leaders' lounge first received an advantage of the higher position in the Ultimate Candy Clash. The two teams with the most number of matches from the King-Sized Challenges advanced to the Ultimate Candy Clash for a chance at $100,000. Each team that won a qualifying round earned the right to pick one King-Sized Challenge, and the team that did not win the third qualifying round would get the remaining King-Sized Challenge that was not picked.
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In the early rounds, the teams competed in a series of qualifying games for the right to play a two minute physical challenge of their choosing. In the game show, four teams competed for $100,000. Candy Crush is a "Match 3" game where the player has to line up three candy pieces by swiping or clicking to score and remove them from the board and matching more than three (either four or five) gives the player a special bonus or power to remove other candies from the board.